Following his debut in Tekken 6 (2007), Bob has been in every installment since that time. A very proud and skilled fighter who is often boisterous about his speed and is quite agile given his weight; his personality can be acknowledged through his dialogue and playstyle. Although not being able to deal a lot of damage, his fast and aggressive pokes make up for this set back as the opponent watches these small amounts of damage quickly add up as the match progresses.
1. Although a risky move due to the second and last hit being duckable, the first two hits of this move can be used to test your opponent on their knowledge of the character.
2. A great move that keeps your opponent from sidestepping in the open, can also be used to pressure at the wall and induce a wallsplat or balcony break on certain stages.
3. A good mid option that can be used to keep the pressure at close range.
4. A safe, counter hit launching mid used to deter an opponent from pressing too many buttons.
5. A great i14 WS punisher; a startup frame that few characters have from crouch.
6. Another good pressure tool to keep the momentum and provides a launcher on counter hit.
Player | Country |
---|---|
NYC Fab | United States |
RickThaRuler | United States |
Turkeasy | United States |
Roo Kang | United Kingdom |
Onion Ring | South Korea |