Appearing in the installment of Tekken 6(2007), Leo is a strong, heavy-hitting fighter specializing in the style of Baji Quan. Leo is portrayed as a very strong and humble fighter, which can be seen in the character's cinematic videos/endings. Leo is a character that excels a pretty much everything: good pokes, range, punishment, creating openings, good damage, etc...However, Leo has a very linear playstyle, making Leo susceptible to side-stepping opponents. Leo has a wide range of guaranteed follow-ups from many moves that land on counter hit, making it beneficial to learn what is guaranteed after certain moves.
1. A solid move that forces a stance mixup on your opponent, allowing you to choose many options out of this stance.
2. These two moves are Leo's staple i11 and i10 punishers, respectively. They also may for good poke tools.
3. An excellent high crushing low that tracks and is virtually unseeable, leaving leo in crouch on hit. On CH, ws+4,1+2 is guaranteed.
4. A good CH mid launcher that's good for checking opponents and offers free mixup opportunities.
5. Another good mid that locks down the opponent forcing them into crouch on hit and leaving you with frame advantage on if blocked. On CH, a free stomp is guaranteed.
6. Useful pokes that can be used to open up the opponent due their speed; the second hit from d+4 is high, so use caution. CH b+1+4 at the wall gives a free hopkick (u/f+4).
7. A stong, heavy mid used for checking opponents, whiff punishing, and inducing wallsplats.
Player | Country |
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Pepperbeef2spicy | United States |
Misterio | Peru |
WayGamble | United Kingdom |
Zarnab Sheikh | Pakistan |